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3D Digital Heritage Researcher and Technologist
LimburgOn site38 hours/week>12months
This project is creating an open, sustainable, and FAIR-compliant infrastructure for 3D Scholarly Editions.
- The goal is to build a modular, interoperable, open-source platform for creating and publishing 3D research outputs that are richly annotated, FAIR-compliant, and peer-reviewed, serving academics, GLAM professionals, educators, and the public across Europe.
- You will join a dynamic, international team led by a project leader from an educational institution, including partners from various universities and research institutions.
What you do
- Actively develop and participate in co-creation labs, hackathons, training and testing sessions with scholars, GLAM professionals, and educators.
- Develop and translate user requirements into technical specifications and feed findings back into the development cycle.
- Conduct applied research on technologies and platforms, including investigating, evaluating, and benchmarking emerging 3D web technologies, annotation frameworks, simulation engines, and repository solutions.
- Produce evidence-based recommendations that steer architectural decisions.
- Rapid prototyping of possible 3D viewer enhancements for users to give initial feedback.
- Assist project partners on 3D heritage workflows, including digitisation, geometric and material model optimisation and troubleshooting.
- Stay current with the rapidly evolving landscape of tools and frameworks such as 3DHOP, ATON, Kompakkt, HBIM, and cloud-based 3D pipelines, as well as the use of LLMs both in the coding ecosystem and in 3D workflows.
- Collaborate with a renowned institution on extending a toolkit, while collaborating with infrastructure developers to enhance the infrastructure, including assisting with the design of plug-and-play components for 3D model ingestion, quality assurance, versioning, and archiving.
Profile
- You are a collaborative and self-directed professional who enjoys working at the intersection of research, cultural heritage, and technology.
- You can move confidently between scholarly and technical environments, build productive relationships with different communities.
- You can explain complex technical choices clearly to non-technical audiences.
- You combine strategic thinking with attention to detail and are comfortable managing several activities in a dynamic, international, and cross-institutional project.
What they ask
- An advanced degree (MA/MSc or PhD) in the digital humanities, humanities, social sciences, digital heritage, or a related field, or equivalent professional experience.
- At least three years of relevant experience in digital heritage, digital scholarship, research infrastructures, or a closely related area.
- Demonstrable practical experience with one or more aspects of 3D heritage production, analysis, or interpretation, such as photogrammetry, Structure-from-Motion, laser scanning, 3D modelling, Heritage Building Information Modelling (HBIM), digital reconstruction, model optimisation, visualisation, simulation, or scholarly interpretation.
- Demonstrable technical knowledge to evaluate and experiment with 3D web technologies, create mock-ups for (elements of) 3D viewers and tools.
- Experience with relevant technologies or platforms such as JavaScript, Three.js, WebGL, WebXR, a specific toolkit, 3DHOP, ATON, Kompakkt, or comparable solutions.
- Demonstrable experience gathering and analysing user requirements, involving different communities in design or testing processes, and translating research or user needs into specifications.
- The ability to collaborate effectively with researchers, research software engineers, cultural heritage professionals, educators, students, and institutional partners in multi-partner projects.
- Excellent written and spoken English (minimum C1 level - CEFR).
- Knowledge of Dutch is advantageous but not required.
- Familiarity with open science, FAIR data, repositories, APIs, persistent identifiers, linked data, web annotation standards, paradata, HBIM, or open-source development will be valuable.
Practical
- A 12-month contract with the prospect of an extension until June 2029.
- 8% holiday allowance and an 8.3% year-end bonus.
- 29 vacation days (based on full-time), four additional days off, and the possibility to accrue up to 12 extra days through compensation hours.
- Flexible working hours, a home office allowance, and the option to work (partially) from home.
- Regular on-site presence is required.
How to apply
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